<?xml version="1.0" encoding="iso-8859-1"?>
<rss version="2.0">

<channel>
<title><![CDATA[3DworlD2]]></title>
<link><![CDATA[http://www.bijanhemati.com]]></link>
<description><![CDATA[News]]></description>
<generator>MemHT Portal</generator>
<item>
<title><![CDATA[The Great Office War]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_25_The-Great-Office-War.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_25_The-Great-Office-War.html]]></guid>
<description><![CDATA[<object width="441" height="249">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1193942&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1" />	<embed src="http://vimeo.com/moogaloop.swf?clip_id=1193942&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="441" height="249"></embed></object><br /><a href="http://vimeo.com/1193942?pg=embed&sec=1193942">The Great Office War</a> from <a href="http://vimeo.com/user545209?pg=embed&sec=1193942">Runawaybox</a> on <a href="http://vimeo.com?pg=embed&sec=1193942">Vimeo</a>.]]></description>
<pubDate><![CDATA[Mon, 03 Nov 2008 10:49:42 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Animating PopEye - Sneak Cycle]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_24_Animating-PopEye---Sneak-Cycle.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_24_Animating-PopEye---Sneak-Cycle.html]]></guid>
<description><![CDATA[&nbsp;Here is a short video of PopEye animation, Sneaking through the night.<br />
<br />
<a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=39&title=PopEye-4"><img width="200" height="138" alt="" src="/uploads/image/PopEye_Sneak_thmb.jpg" /></a>]]></description>
<pubDate><![CDATA[Mon, 25 Aug 2008 22:55:37 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Animating PopEye]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_23_Animating-PopEye.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_23_Animating-PopEye.html]]></guid>
<description><![CDATA[I edited the PopEye mesh, mostly to resize the Arms and hands, as my son suggested. I now am going to start small animation clips to test the PopEye model and learn how to animate a 3D model in general in Blender.<br />
<br />
<br />
Here is a walk cycle video of PopEye.<br />
<br />
<a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=38&title=PopEye-3"><img height="138" alt="" width="200" src="/uploads/image/PopEye-43-thumb.jpg" /><br />
<br />
<span class="Apple-style-span" style="color: rgb(0, 0, 0); ">Click on the PopEye image to see a short animation video.<br />
<br />
</span></a><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=37&title=PopEye-2"><img height="147" alt="" width="200" src="/uploads/image/PopEye-41-thumb.jpg" /></a>]]></description>
<pubDate><![CDATA[Wed, 13 Aug 2008 13:06:29 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Rigging PopEye The Sailor]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_22_Rigging-PopEye-The-Sailor.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_22_Rigging-PopEye-The-Sailor.html]]></guid>
<description><![CDATA[<p>I have finally finished the Rigging of PopEye. The wrists and ankles have IK solvers, and the legs also have other constraints to help in posing of PopEye, like copy rotation, location, and stretch to.<br />
&nbsp;</p>
<p>I made a few extreme poses to test the mesh deformation. As you can see in the video the Blender's new feature, Bone Heat, does a great job blending the influence of one bone to the other on the mesh.<br />
&nbsp;&nbsp;<br />
The people at Blender Institute have done such a great job making this free software a powerful tool for CG artists. I support their hard work by purchasing the DVDs and books from Blender Foundation e-shop. It also helps me to understand and discover its many capabilities and put them to use.<br />
<br />
<a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=36&title=Mesh-deformation-test-for-PopEye-The-Sailor"><img height="137" alt="" width="200" src="/uploads/image/PopEye-38-2_thumb.jpg" /></a></p>]]></description>
<pubDate><![CDATA[Sat, 09 Aug 2008 13:12:37 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling PoPEYE THE SAILOR and Texturing completed.]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_21_Modeling-PoPEYE-THE-SAILOR-and-Texturing-completed..html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_21_Modeling-PoPEYE-THE-SAILOR-and-Texturing-completed..html]]></guid>
<description><![CDATA[<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top" align="left">I&nbsp;have finally finished the rest of the body of PopEye model and also finished the shading and texturing.&nbsp;Click the image&nbsp;to&nbsp;see&nbsp;a short video of the model with Camera pan around it.<br />
            &nbsp;</td>
            <td style="text-align: right"><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=35&title=PopEye"><img height="145" alt="" width="200" src="/uploads/image/PopEye-28_thumb.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<p>&nbsp;</p>]]></description>
<pubDate><![CDATA[Tue, 05 Aug 2008 10:02:38 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling PoPEYE THE SAILOR - Phase 2]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_20_Modeling-PoPEYE-THE-SAILOR---Phase-2.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_20_Modeling-PoPEYE-THE-SAILOR---Phase-2.html]]></guid>
<description><![CDATA[So far the PopEye modeling is coming along very well, I'm now working on texturing. I think I got ahead of myself, starting to texture before I finished the legs and shoos!. <br />
<br />
<a href="http://www.bijanhemati.com/index.php?page=news&op=readNews&id=20&title=Modeling-PoPEYE-THE-SAILOR---Phase-2"><img height="168" alt="" width="200" src="/uploads/image/PopEye-18-thmb.jpg" /></a><br />
<br />
I Love Blender!]]></description>
<pubDate><![CDATA[Fri, 01 Aug 2008 01:38:01 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling PoPEYE THE SAILOR]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_19_Modeling-PoPEYE-THE-SAILOR.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_19_Modeling-PoPEYE-THE-SAILOR.html]]></guid>
<description><![CDATA[My son have asked me to model PopEye the Sailor for him. It is his faivorate cartoon character. So my next project is to model PopEye and maybe even animate him later.<br />
<br />
<a href="http://www.bijanhemati.com/index.php?page=news&op=readNews&id=19&title=Modeling-PoPEYE-THE-SAILOR"><img height="160" width="200" alt="" src="/uploads/image/PopEye-15-thmb.jpg" /></a>]]></description>
<pubDate><![CDATA[Sun, 27 Jul 2008 22:52:44 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Animating Miss Piggy]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_18_Animating-Miss-Piggy.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_18_Animating-Miss-Piggy.html]]></guid>
<description><![CDATA[<p>Right now I'm working on animating Miss Piggy model to later insert it in a scene with video rotoscoping. That also is going to be an interesting venture. As you know I'm still learning all these techniques and it takes me longer than usual to complete a task. I like to solve problems so I'm going to try to make this work.<br />
&nbsp;</p>
<p>Click on the picture to see a video of Miss Piggy walking. I have used mocap bvh files for it in Blender.<br />
Next step is to get the mesh deform properly . As you can see in this video, there are some issues that need to be resolved.<br />
<br />
<a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=32&title=MissPiggy-7"><img height="145" alt="" width="200" src="/uploads/image/MissPiggyRigging-09-t.jpg" /></a></p>]]></description>
<pubDate><![CDATA[Tue, 22 Jul 2008 14:17:39 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling Miss Piggy]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_17_Modeling-Miss-Piggy.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_17_Modeling-Miss-Piggy.html]]></guid>
<description><![CDATA[<table cellspacing="8" cellpadding="8" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top" align="left">I have been busy on a project modeling Miss Piggy. It was finally finished late last night. The wonderful free Blender 3d program was used to model, texture, and render Miss Piggy. In this short video clip you will see the model rotated and camera animated to take a closer look at the model. You can also check the <a href="http://www.bijanhemati.com/forum_thread_41_Modeling-Miss-Piggy.html"><span style="background-color: #99cc00">forum</span></a> to see the evolution of Miss Piggy during the last few weeks.</td>
            <td valign="top" align="right"><a href="http://www.bijanhemati.com/mypage_26_MissPiggy-2.html"><img height="142" alt="" width="200" src="/uploads/image/MissPiggy-thumb.jpg" /></a></td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Sat, 14 Jun 2008 22:07:03 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Shading an eye model in Carrara]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_16_Shading-an-eye-model-in-Carrara.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_16_Shading-an-eye-model-in-Carrara.html]]></guid>
<description><![CDATA[<table cellspacing="8" cellpadding="8" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top" align="left">In this tutorial I have imported into Carrara, the eye modeled in Hexagon. I will attempt to select various shading and texture that will resemble an eye.</td>
            <td><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=24&title=Shading-an-eye-model-in-Carrara"><img height="140" alt="" width="200" src="/uploads/image/eyeTutCar_thmb.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<br />]]></description>
<pubDate><![CDATA[Thu, 05 Jun 2008 15:03:55 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling an eye in Hexagon]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_15_Modeling-an-eye-in-Hexagon.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_15_Modeling-an-eye-in-Hexagon.html]]></guid>
<description><![CDATA[<table cellspacing="8" cellpadding="8" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top" align="left">I found this old tutorial on modeling an eye in Hexagon. I decided to post it so I can re-learn some of the short-cut keys and commands in Hexagon. I hope it will be use-full to you as well.</td>
            <td><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=23&title=Modeling-an-eye-in-Hexagon"><img height="137" alt="" width="200" src="/uploads/image/modeleye_thumb.jpg" /></a></td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Sun, 01 Jun 2008 21:20:06 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling a head in Blender Part-3]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_14_Modeling-a-head-in-Blender-Part-3.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_14_Modeling-a-head-in-Blender-Part-3.html]]></guid>
<description><![CDATA[<table cellspacing="4" cellpadding="4" width="100%" border="0">
    <tbody>
        <tr>
            <td>This is part&nbsp;three of Modeling a head in Blender.<br />
            <br />
            <div>I have recently viewed an excellent video tutorial by <a href="http://www.erraticimagery.com/"><span style="background-color: #ffff99">Ryan Kittleson</span></a>&nbsp;called &quot;Modeling the human head focus on EDGE FLOW&quot; That shows in a simple technique how to model a human head. This video tutorial is one of the best I have seen regarding edge flow or edge loops used in modeling a head.</div>
            <div>&nbsp;</div>
            <div>I think I'm going to scrap the rest of my modeling the head and start another one using Ryan's technique.&nbsp;As you know I'm a noob in CG world and I'm still learning. If I see a better method I use it and advertize it so other noobs like me can learn from it.</div>
            </td>
        </tr>
        <tr>
            <td valign="top" align="right"><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Modeling+a+head+in+Blender+Part-3"><img height="122" alt="" width="200" src="/uploads/image/HeadModel-3_thmb.jpg" /></a></td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Wed, 28 May 2008 10:34:49 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Blender version 2.46 Cloth Simulation]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_13_Blender-version-2.46-Cloth-Simulation.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_13_Blender-version-2.46-Cloth-Simulation.html]]></guid>
<description><![CDATA[<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td style="text-align: left"><span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px">This is a short video demonstrating the cloth simulation.</span></td>
        </tr>
        <tr>
            <td><object width="400" height="302">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=979006&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=979006&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object><br />
            <a href="http://www.vimeo.com/979006?pg=embed&sec=979006">Blender 2.46 Cloth </a>from <a href="http://www.vimeo.com/user413040?pg=embed&sec=979006">Daniel Genrich</a> on <a href="http://vimeo.com?pg=embed&sec=979006">Vimeo</a>.</td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Fri, 23 May 2008 09:59:49 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Building a House in Blender 3D Part-3]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_12_Building-a-House-in-Blender-3D-Part-3.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_12_Building-a-House-in-Blender-3D-Part-3.html]]></guid>
<description><![CDATA[&nbsp;
<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td>And here is part three of this wonderful Architect, Modeling, Texturing, and Lighting Tutorial by Vaclav Chaloupka.&nbsp;</td>
        </tr>
        <tr>
            <td><object width="400" height="302">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=833701&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=833701&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object><br />
            <a href="http://www.vimeo.com/833701?pg=embed&sec=833701">Tutorial: building a house in Blender 3d software - part 3</a> from <a href="http://www.vimeo.com/bruxy?pg=embed&sec=833701">Vaclav Chaloupka</a> on <a href="http://vimeo.com?pg=embed&sec=833701">Vimeo</a>.</td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Mon, 05 May 2008 16:54:08 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Building a House in Blender 3D Part-2]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_10_Building-a-House-in-Blender-3D-Part-2.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_10_Building-a-House-in-Blender-3D-Part-2.html]]></guid>
<description><![CDATA[<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td style="text-align: left">Here is part two of Building a house in Blender 3D.&nbsp;</td>
        </tr>
        <tr>
            <td><object width="400" height="302">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=812311&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=812311&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object>
            <div style="text-align: left"><a href="http://www.vimeo.com/812311?pg=embed&sec=812311">Tutorial: building a house in Blender 3d software - part 2</a> from <a href="http://www.vimeo.com/bruxy?pg=embed&sec=812311">Vaclav Chaloupka</a> on <a href="http://vimeo.com?pg=embed&sec=812311">Vimeo</a>.</div>
            </td>
        </tr>
    </tbody>
</table>
<br />]]></description>
<pubDate><![CDATA[Sun, 04 May 2008 20:09:08 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Building a House in Blender 3D Part-1]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_9_Building-a-House-in-Blender-3D-Part-1.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_9_Building-a-House-in-Blender-3D-Part-1.html]]></guid>
<description><![CDATA[<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td><span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px">As I was surfing the web to find more video tutorials on Blender 3D, I came across a great video tutorial showing how to build a house using Blender 3D.&nbsp;</span></td>
        </tr>
        <tr>
            <td><object width="400" height="302">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=785249&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=785249&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object><br />
            <a href="http://www.vimeo.com/785249?pg=embed&sec=785249">Tutorial: building a house in Blender 3d software - part 1</a> from <a href="http://www.vimeo.com/bruxy?pg=embed&sec=785249">Vaclav Chaloupka</a> on <a href="http://vimeo.com?pg=embed&sec=785249">Vimeo</a>.</td>
        </tr>
    </tbody>
</table>
&nbsp;]]></description>
<pubDate><![CDATA[Sat, 03 May 2008 19:55:29 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling a head in Blender Part-2]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_8_Modeling-a-head-in-Blender-Part-2.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_8_Modeling-a-head-in-Blender-Part-2.html]]></guid>
<description><![CDATA[<table cellspacing="4" cellpadding="4" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top" align="left"><span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px">This is part two of Modeling a head in Blender using reference pictures.</span></td>
            <td><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Modeling+a+head+in+Blender+Part-2"><img height="122" alt="" width="200" src="/uploads/image/head_thumb2.jpg" /></a></td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Fri, 02 May 2008 10:21:14 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling a head in Blender Part-1]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_7_Modeling-a-head-in-Blender-Part-1.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_7_Modeling-a-head-in-Blender-Part-1.html]]></guid>
<description><![CDATA[<table cellspacing="4" cellpadding="4" width="100%" border="0">
    <tbody>
        <tr>
            <td>In this tutorial you will see how to add reference pictures in Blender for modeling and see one of many different ways to model. I admit the edge loops I'm using are not the best, but it will give you an idea how to fill the surfaces to form a three dimensional model from two 2D images. This is the first part of a multi part video tutorial.<br />
            <br />
            Thanks for watching&nbsp; and any comment is appreciated.</td>
            <td><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Modeling+a+head+in+Blender+Part-1"><img height="163" alt="" width="200" src="/uploads/image/Modeling%20a%20head%20in%20Blender%20Part-1-thmb.jpg" /></a></td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Fri, 18 Apr 2008 21:26:44 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[How to embed flash video flv and swf in a php or html page.]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_6_How-to-embed-flash-video-flv-and-swf-in-a-php-or-html-page..html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_6_How-to-embed-flash-video-flv-and-swf-in-a-php-or-html-page..html]]></guid>
<description><![CDATA[<div>If you have been to my site before you may have noticed a lot of changes. I have converted from the old CMS and html format to this wonderful and beautiful portal called &quot;<a href="http://www.memht.com/"><b>memHT Portal</b></a>&quot; As you can see at the bottom of the page, it is a free software under the GNU/GPL License.</div>
<div>&nbsp;</div>
<div>It took me a bit of research to find out how to add audio video contents in it and noticed some other users had the same need for more info. I decided to make a <a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Inserting+-FLV-In-memHT-Tutorial"><span style="background-color: #ffcc00"><b>short video</b></span></a> tutorial to help those using this great software!<br />
&nbsp;</div>
<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td style="text-align: right"><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Inserting+-FLV-In-memHT-Tutorial"><img height="161" alt="" width="200" src="/uploads/image/flv_embed_thumb.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<div>&nbsp;</div>
<div>I hope you'll enjoy this and other tutorials to come.<br />
<br />
P.S.<br />
Download mediaplayer from <a target="_blank" href="http://www.jeroenwijering.com/">Jeroen Wijering's website</a>&nbsp;.</div>]]></description>
<pubDate><![CDATA[Wed, 16 Apr 2008 09:57:33 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Modeling an Ear in Blender]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_5_Modeling-an-Ear-in-Blender.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_5_Modeling-an-Ear-in-Blender.html]]></guid>
<description><![CDATA[<p>&nbsp;</p>
<table cellspacing="0" cellpadding="0" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top" align="left">&nbsp;In These tutorials you are going to see part one, two and three of modeling an rear in blender. This is a free style modeling.</td>
            <td style="text-align: right">&nbsp;<a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Modeling+an+Ear+in+Blender+Part-1"><img height="104" alt="Modeling an Ear Part-1" width="155" src="/uploads/image/Ear_Prt-1.jpg" /></a></td>
        </tr>
        <tr>
            <td>&nbsp;</td>
            <td style="text-align: right"><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Modeling+an+Ear+in+Blender+Part-2"><img height="104" alt="Modeling an Ear Part-2" width="155" src="/uploads/image/Ear_Prt-2.jpg" /></a></td>
        </tr>
        <tr>
            <td>&nbsp;</td>
            <td style="text-align: right"><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&title=Modeling+an+Ear+in+Blender+Part-3"><img height="103" alt="Modeling an Ear Part-3" width="155" src="/uploads/image/Ear_Prt-3.jpg" /></a></td>
        </tr>
    </tbody>
</table>]]></description>
<pubDate><![CDATA[Sat, 05 Apr 2008 21:02:15 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Cloth Simulation In Blender]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_4_Cloth-Simulation-In-Blender.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_4_Cloth-Simulation-In-Blender.html]]></guid>
<description><![CDATA[<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top">This short example shows the Cloth Simulation In Blender</td>
            <td><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=18&title=Cloth-Simulation-In-Blender"><img height="121" alt="" width="200" src="/uploads/image/Cloth.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<div style="text-align: right">.</div>]]></description>
<pubDate><![CDATA[Sat, 05 Apr 2008 20:17:29 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Blender Physics Test]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_3_Blender-Physics-Test.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_3_Blender-Physics-Test.html]]></guid>
<description><![CDATA[<table cellspacing="3" cellpadding="3" width="100%" border="0">
    <tbody>
        <tr>
            <td valign="top">Here is a sample of Objects Physics in Blender.</td>
            <td>
            <div style="text-align: right"><a href="http://www.bijanhemati.com/index.php?page=mypage&op=openPage&id=17&title=Blender-Physics-Test"><img height="129" alt="" width="200" src="/uploads/image/PhysicsTest-1.jpg" /></a></div>
            </td>
        </tr>
    </tbody>
</table>
<br />
<div style="text-align: right">&nbsp;</div>]]></description>
<pubDate><![CDATA[Sat, 05 Apr 2008 19:50:27 GMT]]></pubDate>
</item>
<item>
<title><![CDATA[Hexagon 2.5]]></title>
<link><![CDATA[http://www.bijanhemati.com/news_2_Hexagon-2.5.html]]></link>
<guid isPermaLink="true"><![CDATA[http://www.bijanhemati.com/news_2_Hexagon-2.5.html]]></guid>
<description><![CDATA[The newst version of Hexagon is out. Hexagon version 2.5 is a Great 3d program that will allow&nbsp; CG Artists to do Modeling, Sculpting, UV-Mapping and Texturing.<br />
<br />
You can get this fantastic software at <a href="http://www.daz3d.com">DAZ-3D</a>.]]></description>
<pubDate><![CDATA[Fri, 04 Apr 2008 19:06:34 GMT]]></pubDate>
</item>
</channel>
</rss>